CS1.6中怎么样大跳

作者&投稿:撒阅 (联系方式在网页底部的电邮联系)
关于cs1.6bot的问题。(cs1.6高手请进)~

代开cstrike_schinese,在这个文件夹下找到commandmenu.txt文件,打开,删除所有,然后将以下拷贝进入,并保存:
"1" "&1 机器人设置"
{
"0" "&1 添加机器人" "bot_add"
"1" "&2 杀死机器人" "bot_kill"
"2" "&3 踢出机器人" "bot_kick"
"2" "&4 增加机器人"
{
"1" "&1 机器人数量"
{
"1" "1个机器人" "bot_quota 1"
"2" "2个机器人" "bot_quota 2"
"3" "3个机器人" "bot_quota 3"
"4" "4个机器人" "bot_quota 4"
"5" "5个机器人" "bot_quota 5"
"6" "6个机器人" "bot_quota 6"
"7" "7个机器人" "bot_quota 7"
"8" "8个机器人" "bot_quota 8"
"9" "9个机器人" "bot_quota 9"
"10" "输入机器人数" "messagemode bot_quota"
}
"2" "&2 机器人加入方"
{
"1" "&1 加入土匪" "bot_join_team t"
"2" "&2 加入警察" "bot_join_team ct"
"3" "&3 随机加入" "bot_join_team any"
}
"3" "&3 增加一个到土匪" "bot_add_t"
"4" "&4 增加一个到警察" "bot_add_ct"
}

"4" "&5 武器选择"
{
"1" "&1 只用刀子" "bot_knives_only"
"2" "&2 只用手枪" "bot_pistols_only"
"3" "&3 只用狙击" "bot_snipers_only"
"4" "&4 所有武器" "bot_all_weapons"
}

"6" "&6 机器人设置"
{
"1" "&1 机器人等级"
{
"1" "&1 大师的" "bot_difficulty 3"
"2" "&2 困难的" "bot_difficulty 2"
"3" "&3 一般的" "bot_difficulty 1"
"4" "&4 简单的" "bot_difficulty 0"
}
"2" "&2 机器人智商"
{
"1" "&1 高级" "allow_rogues 1"
"2" "&2 关闭" "allow_rogues 0"
}
"3" "&3 暂停BOT活动"
{
"1" "暂停活动" "bot_stop 1"
"2" "恢复活动" "bot_stop 0"
}
"4" "&4 是否允许闲逛"
{
"1" "允许" "bot_allow_rogues 1"
"2" "不允许" "bot_allow_rogues 0"
}
}
"5" "&7 机器人武器开关"
{
"1" "&1 手枪"
{
"1" "可用" "bot_allow_pistols 1"
"2" "关闭" "bot_allow_pistols 0"
}
"2" "&2 散弹枪"
{
"1" "可用" "bot_allow_shotguns 1"
"2" "关闭" "bot_allow_shotguns 0"
}
"3" "&3 备用机枪"
{
"1" "可用" "bot_allow_sub_machine_guns 1"
"2" "关闭" "bot_allow_sub_machine_guns 0"
}
"4" "&4 来复枪"
{
"1" "可用" "bot_allow_rifles 1"
"2" "关闭" "bot_allow_rifles 0"
}
"5" "&5 狙击枪"
{
"1" "可用" "bot_allow_snipers 1"
"2" "关闭" "bot_allow_snipers 0"
}
"6" "&6 机关枪"
{
"1" "可用" "bot_allow_machine_guns 1"
"2" "关闭" "bot_allow_machine_guns 0"
}
"7" "&7 手榴弹"
{
"1" "可用" "bot_allow_grenades 1"
"2" "关闭" "bot_allow_grenades 0"
}
"8" "&8 防弹衣"
{
"1" "可用" "bot_allow_shield 1"
"2" "关闭" "bot_allow_shield 0"
}
}
}
"2" "&2 网络调整"
{
"1" "&1 局域网模式" "exec gfx/cfg/lan.cfg"
"2" "&2 3M网络模式" "exec gfx/cfg/3mbit.cfg"
"3" "&3 2M网络模式" "exec gfx/cfg/2mbit.cfg"
"4" "&4 1M网络模式" "exec gfx/cfg/1mbit.cfg"
"5" "&5 768k网络模式" "exec gfx/cfg/768k.cfg"
"6" "&6 512k网络模式" "exec gfx/cfg/512k.cfg"
"7" "&7 384k网络模式" "exec gfx/cfg/384k.cfg"
"8" "&8 256k网络模式" "exec gfx/cfg/256k.cfg"
"9" "&9 128k网络模式" "exec gfx/cfg/128k.cfg"
"10" "&10 64k网络模式" "exec gfx/cfg/64k.cfg"
"11" "&11 56k网络模式" "exec gfx/cfg/56k.cfg"
}
"3" "&3 服务器设置"
{
"1" "&1 修改管理员密码" "messagemode rcon_password"
"2" "&2 刷新一次" "sv_restartround 1"
"3" "&3 刷新三次" "exec gfx/cfg/r3.cfg"
"4" "&4 重新载入" "restart"
"5" "&5 最大玩家数" "messagemode maxplayers"
"6" "&6 初始金钱"
{
"1" "$800" "mp_startmoney 800"
"2" "$16000""mp_startmoney 16000"
}
"7" "&7 队伍平衡"
{
"1" "打开" "mp_autoteambalance 1"
"2" "关闭" "mp_autoteambalance 0"
}
"8" "&8 观看视角"
{
"1" "自由模式" "mp_forcecamera 0"
"2" "队友模式" "mp_forcecamera 1"
"3" "主视模式" "mp_forcecamera 2"
}
"9" "&9 时间设置"
{
"1" "&1 地图时间 (分)"
{
"1" "15分钟" "mp_timelimit 15"
"2" "30分钟" "mp_timelimit 30"
"3" "50分钟" "mp_timelimit 50"
"4" "不限时" "mp_timelimit 0"
}
"2" "&2 每局时间 (分)"
{
"1" "2分钟" "mp_roundtime 2"
"2" "3分钟" "mp_roundtime 3"
"3" "4分钟" "mp_roundtime 4"
"4" "5分钟" "mp_roundtime 5"
}
"3" "&3 静止时间 (秒)"
{
"6" "不静止" "rcon mp_freezetime 0"
"1" "静止1秒" "mp_freezetime 1"
"2" "静止2秒" "mp_freezetime 2"
"3" "静止3秒" "mp_freezetime 3"
"4" "静止4秒" "mp_freezetime 4"
"5" "静止5秒" "rcon mp_freezetime 5"

}
"4" "&4 购买时间 (秒)"
{
"1" "30秒" "mp_buytime 0.5"
"2" "60秒" "mp_buytime 1"
"3" "90秒" "mp_buytime 1.5"
"4" "120秒" "mp_buytime 2"
"5" "不限制" "mp_buytime 99"
}
"5" "&5 C4爆炸时间(秒)"
{
"1" "35秒" "mp_c4timer 35"
"2" "45秒" "mp_c4timer 45"
}
}
"10" "&10 友军伤害"
{
"1" "打开" "mp_friendlyfire 1;mp_tkpunish 0;mp_autokick 0;pausable 1; rcon mp_friendlyfire 1; rcon mp_tkpunish 0; rcon mp_autokick 0; rcon pausable 1"
"2" "关闭" "mp_friendlyfire 0;mp_tkpunish 1;mp_autokick 1;pausable 0; rcon mp_friendlyfire 0; rcon mp_tkpunish 1; rcon mp_autokick 1; rcon pausable 0"
}
"11""&11 死后黑屏"
{
"1" "打开" "mp_fadetoblack 1"
"2" "关闭" "mp_fadetoblack 0"
}
"12""&12 地心引力"
{
"1""正常""sv_gravity 800;rcon sv_gravity 800;say %已设置地心引力为正常!"
"2""轻盈""sv_gravity 700;say %已设置地心引力为轻盈!"
"3""非常轻盈""sv_gravity 600;say %已设置地心引力为非常轻盈!"
"4""相当轻盈""sv_gravity 300;say %已设置地心引力为相当轻盈!"
"5""飘飘欲仙""sv_gravity 50;say %已设置地心引力为飘飘欲仙!"
}
"13" "&13 通话设置"
{
"1" "队内通话" "rcon sv_alltalk 0;rcon sv_alltalk 0"
"2" "全局通话" "rcon sv_alltalk 1;rcon sv_alltalk 1"

}
}
"4" "&4 系统设置"
{
"1" "&1 修改名字" "messagemode name"
"9" "&2 准星颜色" "adjust_crosshair"
"3" "&3 图像调整"
{
"1" "&1 网络状态"
{
"1" "关闭" "net_graph 0"
"2" "模式1" "net_graph 1"
"3" "模式2" "net_graph 2"
"4" "模式3" "net_graph 3"
}
"2" "&2 显示位置"
{
"1" "左边" "net_graphpos 3"
"2" "中间" "net_graphpos 2"
"3" "右边" "net_graphpos 1"
}
"3" "&3 FPS显示"
{
"1" "打开" "cl_showfps 1"
"2" "关闭" "cl_showfps 0"
}
"4" "&4 FPS设置"
{
"1" "150" "fps_max 150"
"2" "101" "fps_max 101"
"3" "75" "fps_max 75"
}
"5" "&5 画面设置"
{
"1" "纹理质量"
{
"1" "高质量" "gl_maxsize 512"
"2" "中质量" "gl_maxsize 256"
"3" "低质量" "gl_maxsize 128"
}
"2" "动态光影"
{
"1" "打开" "r_dynamic 1"
"2" "关闭" "r_dynamic 0"
}
"3" "模型精度"
{
"1" "高质量" "cl_highmodel 1"
"2" "低质量" "cl_highmodel 0"
}
"4" "光洞效果"
{
"1" "打开" "gl_lightholes 1"
"2" "关闭" "gl_lightholes 0"
}
"5" "游戏贴图"
{
"1" "高级" "gl_playermip 0"
"2" "中级" "gl_playermip 1"
"3" "低级" "gl_playermip 2"
}
}
"6" "&6 人物影子"
{
"1" "开" "cl_shadows 1"
"2" "关" "cl_shadows 0"
}
"7" "&7 天气效果"
{
"1" "开" "cl_weather 1"
"2" "关" "cl_weather 0"
}
}
"4" "&4 左右切换"
{
"1" "切换左手" "cl_righthand 0"
"2" "切换右手" "cl_righthand 1"
}
"5" "&5 快速换枪"
{
"1" "打开" "hud_fastswitch 1"
"2" "关闭" "hud_fastswitch 0"
}
"6" "&6 动态准星"
{
"1" "打开" "cl_dynamiccrosshair 1"
"2" "关闭" "cl_dynamiccrosshair 0"
}
"7" "&7 网络延时"
{
"1" "正常0.10" "ex_interp 0.1"
"2" "延时0.75" "ex_interp 0.75"
"3" "提前0.05" "ex_interp 0.05"
}
"8" "&8 切换武器"
{
"1" "&1 保持当前武器" "_cl_autowepswitch 0"
"1" "&2 换出武器" "_cl_autowepswitch 1"
}

"9" "&9 雷达设置"
{
"1" "&2 透明模式" "cl_radartype 0"
"2" "&3 实体模式" "cl_radartype 1"
}
}

"5" "&5 更换地图"
{ "0" "比赛地图 I"
{
"1" "de_dust2" "changelevel de_dust2;rcon changelevel de_dust2"
"2" "de_train" "changelevel de_train;rcon changelevel de_train"
"3" "de_cbble" "changelevel de_cbble;rcon changelevel de_cbble"
"4" "de_inferno" "changelevel de_inferno;rcon changelevel de_inferno"
"5" "de_nuke" "changelevel de_nuke;rcon changelevel de_nuke"
"6" "de_cpl_mill" "changelevel de_cpl_mill;rcon changelevel de_cpl_mill"
"7" "de_aztec" "changelevel de_aztec;rcon changelevel de_aztec"
"8" "de_prodigy" "changelevel de_prodigy;rcon changelevel de_prodigy"
"9" "de_cpl_fire" "changelevel de_cpl_fire;rcon changelevel de_cpl_fire"

}

"1" "练枪地图 II"
{
"1" "cs_bloodstrike" "changelevel cs_bloodstrike;rcon changelevel cs_bloodstrike"
"2" "cs_bloodstrike3" "changelevel cs_bloodstrike3;rcon changelevel cs_bloodstrike3"
"3" "fy_iceworld" "changelevel fy_iceworld;rcon changelevel fy_iceworld"
"4" "ak47_m4_dust" "changelevel ak47_m4a1_dust;rcon changelevel ak47_m4_dust"
"5" "aaa_aim" "changelevel aaa_aim;rcon changelevel aaa_aim"
"6" "awp_map" "changelevel awp_map;rcon changelevel awp_map"
"7" "aim_usp" "changelevel aim_usp;rcon changelevel aim_usp"


}
"2" "练枪地图 III"
{
"1" "reverti_training" "changelevel reverti_training;rcon changelevel reverti_training"
"2" "CK_Training" "changelevel CK_Training;rcon changelevel CK_Training"
"3" "aim_sk_ak_m4" "changelevel aim_sk_ak_m4;rcon changelevel aim_sk_ak_m4"
"4" "aim_sk_aug_sig" "changelevel aim_sk_aug_sig;rcon changelevel aim_sk_aug_sig"
"5" "aim_sk_awp" "changelevel aim_sk_awp;rcon changelevel aim_sk_awp"
"6" "aim_sk_galil_famas" "changelevel aim_sk_galil_famas;rcon changelevel aim_sk_galil_famas"
"7" "aim_sk_glock" "changelevel aim_sk_glock;rcon changelevel aim_sk_glock"
"8" "aim_sk_usp_deagle" "changelevel aim_sk_usp_deagle;rcon changelevel aim_sk_usp_deagle"
}

"4" "自输地图名称" "messagemode changelevel"
}

"7" "&7 音乐播放"
{
"1" "音乐选择"
{
"1" "播放音乐" "mp3 play mp3/01.mp3"

}

"2" "停止播放" "mp3 stop"

"3" "音量"
{
"1" "MP3音量(静音)" "MP3Volume 0.0"
"2" "MP3音量(一般)" "MP3Volume 0.5"
"3" "MP3音量(最大)" "MP3Volume 1.0"

}

"4" "音效"
{
"1" "音效音量(静音)" "volume 0.0"
"2" "音效音量(一般)" "volume 0.5"
"3" "音效音量(最大)" "volume 1.0"
}
}
"8" "&8 鼠标调整"
{
"1""&1 鼠标移动速度"
{
"1" "1""sensitivity 1"
"2""1.5""sensitivity 1.5"
"3""2""sensitivity 2"
"4""2.5""sensitivity 2.5"
"5""3""sensitivity 3"
"6""3.5""sensitivity 3.5"
"7""4""sensitivity 4"
"8""4.5""sensitivity 4.5"
"9""5""sensitivity 5"
"10""5.5""sensitivity 5.5"
}
"2""&2 狙击枪开镜移动速度"
{
"1" "1""zoom_sensitivity_ratio 1"
"2""1.5""zoom_sensitivity_ratio 1.5"
"3""2""zoom_sensitivity_ratio 2"
"4""2.5""zoom_sensitivity_ratio 2.5"
"5""3""zoom_sensitivity_ratio 3"
"6""3.5""zoom_sensitivity_ratio 3.5"
"7""4""zoom_sensitivity_ratio 4"
"8""4.5""zoom_sensitivity_ratio 4.5"
"9""5""zoom_sensitivity_ratio 5"
"10""5.5""zoom_sensitivity_ratio 5.5"
}
}
"9" "&9 录制播放DEMO"
{
"1" "开始录制" "messagemode record"
"2" "停止录制" "stop"
"3" "播放DEMO" "messagemode playdemo"
}
"10" "&10 脚本设置"
{
"1" "准心脚本"
{
"1" "准心缩小" "dkcl;alias +hiatck +crrs2;bind mouse1 +hiatck"
"2" "七彩准心" "dkcl;alias +hiatck +crrs;bind mouse1 +hiatck"
"3" "准星还原" "dkcl;atcl"
}
"2" "跳跃脚本"
{
"1" "正常跳" "spj0"
"2" "蹲跳" "spj1"
"3" "大鹰展翅" "spj3"
"4" "连跳" "spj2"
}
}
"11" "&11 附加功能"
{
"1" "本地图剩余时间" "say thetime;timeleft"
"2" "打开服务器菜单" "say menu"
"3" "踢人" "messagemode kick"

}
"13" "&13 退出菜单"

CS1.9不存在,只不过是中国人用CS1.6带入了一些插件,一些显示,就变成1.9了



CF就一个垃圾游戏,抄袭了CS人家CS没把他怎么样还把CS1.6的VALUE公司告上去了,
抄袭的太多了我都没法说了,还有就是特伪科学,闪光弹不能背过身去躲开,完全违背了光沿直线传播的物理知识,黑钱就更不用说了,还有RMB和非RMB得差距



CSOL画面好,模式也多,只不过不能自己带入地图,带入插件(SBCF也不行),但是有点黑



至于CS1.5和1.6,都能带入地图,都能带入插件,格式也一样。区别就是CS1.5连跳跟飞似的,特快,1.6也快,不过比起1.5要慢

目前你说的只有CS1.5和1.6是正版的,CSOL也可以算吧,虽然世纪天成代理
我推荐你玩CS1.6

不过,一个非常主要的问题:你到底要问什么?

不知道你问的是什么,如果是普通的大跳,就是先按跳跃,然后再按Ctrl的蹲下就可以了,这样能比单按跳跃键跳得稍微高点

如果你问的是超级跳,那可就不好跳了!

超级跳的关键就是不能按W前进键

跳跃方法:

首先按W前进键进行助跑,然后按空格键起跳,再按A键向左平移,同时鼠标还要跟着向左平移45度,落地的瞬间再按空格键起跳,鼠标马上再向右平移45度,同时按D键向右平移,再落地的瞬间再按空格键起跳,鼠标再次向左平移45度,同时按A键向左平移,当再次落地的瞬间还要按空格键起跳,鼠标再向右平移45度,同时按D键向右平移

就这样,要在每次落地的瞬间起跳,鼠标还要和键盘同时向右,向左的平移,才能实现超级跳!

这样的跳跃速度很快,在CS1.5中,可以跟飞一样,CS1.6就没那么快了,不过也很快

超级跳的关键就是,千万不要按W前进键

我练习超级跳大概用了20多个小时,前10个小时都是熟悉操作流程,后10个小时就是练习自己的熟练程度了!

要想学会一定要苦练

就是 跳和蹲 一起按 呵呵
就出现大跳了! 不过注意别切换出输入法
呵呵!

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必须明确的几点:超级跳一直存在,只不过效果不一样,超级跳不能让你跳的更高,除非更改了重力参数,最近有人在论坛发了国外玩家在1.6的超级跳demo,其效果与 1.3一样,好多人看后大为惊讶,其实在1.3以后的纯净版本里是跳不出这种效果的,那是因为服务器安装了超级跳插件或类似于跳跃不停顿的...

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如何可以把CS1.6大跳设置在鼠标滚轮向上键,把蹲改成鼠标滚轮向下键呢...
按~调出控制台 bind "mwheelup" "+jump" 鼠标滑轮上——跳 bind mwheeldown" "+duck" 鼠标滑轮下——蹲 bind "space" "+jump" 键盘空格——跳 或者 在键盘设置里面设置!按del清除当前键位设置 按你需要的键位设定 默认可以以各功能设置两个键位 命令则可设置多个 ...

cs1.6中各种跳法!
小跳: 按顿就可 大跳: 跳蹲一起按 蹲跳: 按住蹲再按跳 跳蹲: 先起跳再按蹲 狗跳: 设置鼠标滚轮像下为蹲,转滚轮后马上再按下蹲。即可。需要多加练习 平移跳: 起跳快落地瞬间左\/右平移同时改变视角像左\/右 u形跳(又称绕柱跳或旋转跳): 按W助跑。起跳松开W只按A或者D。鼠标并配合移动 ...

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用设置绑定控制最多只能绑定两个,但实际上并不是只能绑定两个,比如有些人喜欢把mwheeldown和mwheelup都用设置绑定为跳,如果他还想将space绑定为跳,就没多余的空间来设置了,所以只能在控制台里在输入bind "space" "+jump"这样你就可以绑定三个键位在跳上了.如法炮制你要ctrl,v,鼠标滚轮都为蹲也...

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在CS1.6中实现类似飞起来的高度跳跃,可以通过调整游戏中的重力参数来实现。具体操作如下:调出控制台:首先,需要在游戏内调出控制台。这通常可以在游戏设置中找到相关选项来启用。输入重力调整指令:在控制台中输入指令“sv_g”,这将允许你修改重力参数。按下tab键后,会出现完整的指令格式,此时你需要...

cs1.6跳跃技巧
应用:跳过更大的障碍物,快速移动并躲避敌人攻击。注意:超级跳在某些服务器或比赛中可能被视为作弊行为,使用前请确保了解相关规定。要熟练掌握这些跳跃技巧,需要大量的实践和练习。建议玩家在训练模式中不断尝试和调整,逐步将这些技巧应用到实际游戏中。同时,注意结合地形和敌人的位置来灵活使用跳跃技巧...